Hi, I'm Rohit
I craft iOS experiences
3+ years of end-to-end iOS development. From legacy UIKit architectures to modern SwiftUI interfaces, I build robust mobile solutions engineered for performance and user retention.
Blog
Thoughts on iOS development, architecture, and engineering.
Objective-C
Understanding messaging, method swizzling, introspection, and dynamic features of the Objective-C runtime.
Swift
More articles on Swift concurrency, architecture patterns, and iOS performance optimization.
iOS
Deep dives into SwiftUI internals, UIKit interop, and building production-grade mobile apps.
What I Bring
Core strengths that define my approach to iOS engineering.
Performance-Driven
Video carousels handling millions of streams, real-time AR tracking, optimized rendering pipelines. Every millisecond matters.
Production-Ready
Full iOS release cycle — provisioning, TestFlight, DSYM uploads to Crashlytics, App Store deployment. I ship reliable code.
User-Focused
Chatbot with 6,500+ active users. Notification systems that reduced wait times. Experiences that solve real problems.
Versatile
UIKit to SwiftUI, AVKit to ARKit, Agora to SendBird. MVVM, SDUI, modern concurrency — the right tool for the job.
Projects
Real-world apps shipped to millions of users.
CarPlay Audio
Full CarPlay integration for an audio streaming app — background playback, offline caching, crash-free image scaling, and seamless in-car UX.
Server-Driven Home
Dynamic home screen powered by server-driven UI. Configurable layouts, A/B testable modules, and a collections discovery engine — all without app updates.
Smart Camera
Camera feed integration with live event analytics for a smart home platform. Real-time stream rendering with low-latency HLS playback.
Health Chatbot
Real-time health query chatbot with chat history, doctor recommendations, and 6,500+ monthly active users.
Video Carousel & PiP
Swipeable video carousel with m3u8 streaming and Picture-in-Picture for live video consultations. Drove significant ad revenue growth.
AR Object Tracker
Real-time 3D surface detection and object tracking with GPU-accelerated UI overlays rendered via a custom C++ pipeline.
About
I've spent 3+ years building iOS apps that impact millions — from healthcare platforms at Practo to AR experiences at Flam, and camera features for Google Home.
I'm passionate about writing clean, modular Swift code and creating smooth user experiences. When I'm not coding, I'm exploring new Apple frameworks and contributing to the developer community.